voxcity.simulator.visibility ============================ .. py:module:: voxcity.simulator.visibility Submodules ---------- .. toctree:: :maxdepth: 1 /autoapi/voxcity/simulator/visibility/landmark/index /autoapi/voxcity/simulator/visibility/view/index Functions --------- .. autoapisummary:: voxcity.simulator.visibility.get_view_index voxcity.simulator.visibility.get_sky_view_factor_map voxcity.simulator.visibility.get_surface_view_factor voxcity.simulator.visibility.mark_building_by_id voxcity.simulator.visibility.compute_landmark_visibility voxcity.simulator.visibility.get_landmark_visibility_map voxcity.simulator.visibility.get_surface_landmark_visibility voxcity.simulator.visibility.rotate_vector_axis_angle Package Contents ---------------- .. py:function:: get_view_index(voxcity, mode=None, hit_values=None, inclusion_mode=True, fast_path=True, **kwargs) .. py:function:: get_sky_view_factor_map(voxcity, show_plot=False, **kwargs) .. py:function:: get_surface_view_factor(voxcity, **kwargs) .. py:function:: mark_building_by_id(voxcity_grid_ori, building_id_grid_ori, ids, mark) .. py:function:: compute_landmark_visibility(voxel_data, target_value=-30, view_height_voxel=0, colormap='viridis') .. py:function:: get_landmark_visibility_map(voxcity, building_gdf=None, **kwargs) .. py:function:: get_surface_landmark_visibility(voxcity, building_gdf=None, **kwargs) .. py:function:: rotate_vector_axis_angle(vec, axis, angle)