voxcity.simulator_gpu.visibility.landmark.LandmarkVisibilityCalculator¶
- class voxcity.simulator_gpu.visibility.landmark.LandmarkVisibilityCalculator(domain)¶
GPU-accelerated Landmark Visibility calculator.
Computes visibility of landmark buildings from observation points throughout the domain.
- domain¶
- nx¶
- ny¶
- nz¶
- dx¶
- dy¶
- dz¶
- set_landmarks_from_positions(positions: numpy.ndarray)¶
Set landmark positions directly.
- Parameters:
positions – Array of shape (n_landmarks, 3) with (x, y, z) coordinates
- set_landmarks_from_voxel_value(voxel_data: numpy.ndarray, landmark_value: int = -30)¶
Set landmark positions from voxel data based on a marker value.
- Parameters:
voxel_data – 3D voxel class array
landmark_value – Voxel value marking landmarks
- compute_visibility_map(voxel_data: numpy.ndarray = None, view_height_voxel: int = 0, tree_k: float = 0.6, tree_lad: float = 1.0) numpy.ndarray¶
Compute landmark visibility map.
- Parameters:
voxel_data – 3D voxel class array (optional if domain has masks)
view_height_voxel – Observer height in voxels above ground
tree_k – Tree extinction coefficient
tree_lad – Leaf area density
- Returns:
2D array with 1 where landmark is visible, 0 otherwise, nan for invalid